Nov 28, 2005, 10:56 PM // 22:56
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#1
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Ascalonian Squire
Join Date: Nov 2005
Guild: Forces of Nature FoN
Profession: Mo/W
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Omg Life bonder?
Does any1 know a build for this brilliant piece of work, cuase i just cant figure it out
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Nov 28, 2005, 11:13 PM // 23:13
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#2
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Frost Gate Guardian
Join Date: Aug 2005
Guild: split second killers
Profession: W/Mo
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yea I use one sometimes , might not be good but I think so:
life bond
peace and harmony {e}
blessed sig
then your normal prot skills
this works very well for 4v4 arenas but I can do it in fissure on almost the whole party just make sure to keep up peace and harmoney and blessed sig when you can.
( or if you only need to prot 1 or 2 guys bring life barrier instead of harmoney)
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Nov 28, 2005, 11:44 PM // 23:44
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#3
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Lion's Arch Merchant
Join Date: May 2005
Location: Mississauga, Ontario
Guild: Inyurface Gaming [IYF]
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That's pretty much it, although the elite can be switch for more protection (ie. Martyr).
So you'll have (as killerklayton said):
Life Bond (Put it on your team)
Blessed Signet (To keep your energy up in the beginning and end)
Balthazar's Spirit (This is put on yourself so when your team is in battle and you take damage from Life Bond this enchantment will give you near unlimited energy)
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Nov 29, 2005, 02:37 AM // 02:37
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#5
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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pro spirit
guardian
aegis
sig of inscriptions
echo
blessed sig
life bond
balthazar's spirit
echo they sig and let inscriptions give you a 6 second recharge on both of them. up inspire till inscriptions is 40%. you can keep guardian on just about every one.
echo is flexable to copy sig or aegis.
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Nov 29, 2005, 04:17 PM // 16:17
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#6
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Ascalonian Squire
Join Date: Nov 2005
Guild: Forces of Nature FoN
Profession: Mo/W
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Thank you people your a big help
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Nov 29, 2005, 10:19 PM // 22:19
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#8
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Pre-Searing Cadet
Join Date: Sep 2005
Guild: Eternal Flame Brotherhood [EFB]
Profession: N/Me
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I use this buil when bonding:
1.Mend ailment
2.Martyr[E]
3.Aegis
4.Inspired Hex
5.Life Bond
6.Bathasars spirit (use it on self to gain energy whan anyone is hit)
7.Blessed signet
8.Mantra of inscriptions
this build doesn't leave you completely useles even if you are drained or killed during battle (bonds are hard to get up after you are dead)
attributes:
13 divine
15 Prot
x in inspiration (to get inspired hex to give +8 energy)
This build is good enough to conserve bonds on all partymembers when not fighting and full energy when fighting (assuming no one strips spirit, wich is your worst case scenario.) Allso its good note trying to keep your energy up at ~20 in battle incase some random interrupt for blessed signet or baths. spirit gets removed.
Enjoy ^^
EDIT: in tombs you will have -4 pips of energy degen so monitor your energ closely, if it gets to 0 (e-surge pops in mind) you are pretty much in trouble.
Last edited by Srovex; Nov 29, 2005 at 10:22 PM // 22:22..
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Nov 29, 2005, 11:23 PM // 23:23
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#9
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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Quote:
Originally Posted by Zarrik
I could never figure out how people run builds with Life Bond and Life Barrier though. Too many arrows of energy degen
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i know a guy that runs life bond and pro bond. don't ask me how but i never lost the pro bond on me even once.
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